Nirmala, Hanny Putri (2025) PENGEMBANGAN MEDIA PERMAINAN ULAR TANGGA UNTUK KESADARAN GUNA PERILAKU KEDISIPLINAN SISWA DI SMA NEGERI 4 KOTA SERANG. S1 thesis, UNIVERSITAS SULTAN AGENG TIRTAYASA.
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Abstract
The study aims to develop a snake and ladder game media, in order to determine the awareness of students' disciplinary behavior at SMA Negeri 4 Kota Serang after using the snake and ladder game learning media. The method used is Research and Development (R&D) with the development of the 4D model. The results of the product feasibility test obtained an average value of 86%, which means it is very feasible to be implemented. Limited trials were conducted on The trial was conducted on 11 students of class X MIPA 6 SMAN 4 Kota Serang who were identified as having a low level of discipline. The results of the data analysis showed that although the majority of students showed good disciplinary behavior, there was a group of students with a low level of discipline. This indicates the need for innovative and fun learning strategies to increase awareness and disciplinary behavior, especially for students with low scores
| Item Type: | Thesis (S1) | |||||||||
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| Additional Information: | Penelitian bertujuan untuk mengembangkan media permainan ular tangga, agar mengetahui kesadaran guna perilaku kedisiplinan siswa di SMA Negeri 4 Kota Serang setelah menggunakan media pembelajaran permainan ular tangga . Metode yang digunakan ialah Research and Development (R&D) dengan pengembangan model 4D. Hasil uji kelayakan produk mendapatkan nilai rata-rata 86% yang artinya sangat layak untuk diimplementasikan. Uji coba terbatas dilakukan kepada Uji coba dilakukan pada 11 siswa kelas X MIPA 6 SMAN 4 Kota Serang yang teridentifikasi memiliki tingkat kedisiplinan yang rendah. Hasil data analisis memperlihatkan bahwa meskipun mayoritas siswa menunjukkan perilaku kedisiplinan yang baik, namun terdapat sekelompok siswa dengan tingkat kedisiplinan yang rendah. Hal ini menandakan adanya kebutuhan akan strategi pembelajaran yang inovatif dan menyenangkan untuk meningkatkan kesadaran dan perilaku kedisiplinan, terutama bagi siswa dengan skor rendah | |||||||||
| Uncontrolled Keywords: | Student Discipline, Snakes and Ladders Game, Research and Development Kedisiplinan Siswa, Permainan Ular tangga, Research and Development | |||||||||
| Subjects: | L Education > LB Theory and practice of education L Education > LB Theory and practice of education > LB1603 Secondary Education. High schools |
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| Divisions: | 02-Fakultas Keguruan dan Ilmu Pendidikan 02-Fakultas Keguruan dan Ilmu Pendidikan > 86201-Jurusan Bimbingan dan Konseling |
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| Depositing User: | Hanny Putri Nirmala | |||||||||
| Date Deposited: | 15 Aug 2025 08:28 | |||||||||
| Last Modified: | 15 Aug 2025 08:28 | |||||||||
| URI: | http://eprints.untirta.ac.id/id/eprint/51690 |
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