Husna, Ziyadatil (2023) ANALISIS KARAKTERISTIK BENTUK DAN MAKNA MAJAS SARKASME DALAM BENTUK PESAN CEPAT DIMOBILE LEGENDS DAN IMPLEMENTASINYA TERHADAP PEMBELAJARAN BAHASA INDONESIA DI SMA. S1 thesis, Universitas Sultan Ageng Tirtayasa.
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Abstract
The aims of this study were (1) to identify sentences containing sarcasm, (2) to describe the meaning of sarcasm, (3) to develop a plan for implementing high school learning from the use of sarcasm. The researcher uses the method of finding the form and meaning of figurative language of sarcasm in instant messages on Mobile Legends so it is clear that the method taken by the researcher is a descriptive qualitative method. Through this qualitative method, researchers can interpret the form and meaning of sarcasm and its implementation in high school students' Indonesian language learning. Data collection techniques used are literature study techniques, observation techniques and note-taking techniques. The data in this study are words or sentences that are included in Sarcasm which are found in instant messages in the Legends mobile game. Several stages of data analysis are identifying, classifying, analyzing, and concluding. The results of this study indicate that from the 42 data that have been analyzed, the forms of words that contain figurative language of sarcasm are identified, including: blind (2), stupid (4), fuck, (2) pea, Jahanam, Bastard, stupid (9), devil, shit ( 4), disabled, Bacot, puppies (4), plongo, Naajis (2), dick (3), kere, nosy, pig, monkey, peler, pepek, land, clown. The plan for implementing literary learning in high school regarding figurative language sarcasm in a sentence on instant messages in online games can be applied as examples of figurative language sarcasm because it meets the criteria for selecting literary learning materials. Keywords: Sarcasm, Meaning of Sarcasm, Mobile Legends
Item Type: | Thesis (S1) | |||||||||
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Additional Information: | Tujuan penelitian ini adalah (1) mengidentifikasi kalimat yang mengandung majas sarkasme, (2) mendeskripsikan makna dari majas sarkasme, (3) menyusun rencana pelaksanaan pembelajaran disekolah SMA dari penggunaan gaya bahasa sarkasme. Peneliti menggunakan metode mencari bentuk dan makna majas sarkasme dalam pesan cepat pada Mobile Legends sehingga jelas sudah, bahwa metode yang diambil oleh peneliti adalah metode kualitatif deskriptif. Melalui metode kualitatif ini, peneliti dapat menginterprestasikan bentuk dan makna sarkasme serta implementasinya terhadap pembelajaran bahasa indonesia siswa SMA. Teknik pengumpulan data yang digunakan adalah teknik studi pustaka, teknik simak dan teknik catat. Data dalam penelitian ini adalah kata atau kalimat yang termasuk ke dalam Sarkasme yang ditemukan dalam pesan cepat dalam Game mobile Legends. Beberapa tahapan analisis datanya yaitu mengidentifikasi, mengklasifikasi, menganalisis, dan menyimpulkan. Hasil penelitian ini menunjukkan dari 42 data yang telah dianalisis, teridentifikasi bentuk kata yang mengandung majas sarkasme diantaranya : buta (2) , tolol (4), ngentot, (2) pea, Jahanam, Bangsat, bego (9), setan, tai (4), cacat, Bacot, anak anjing (4), plongo, Naajis (2), kontol (3), kere, cupu, babi, monyet, peler, pepek, darat, badut. Rencana dalam pelaksanaan pembelajaran sastra di SMA mengenai majas sarkasme dalam sebuah kalimat pada pesan cepat di dalam permainan online dapat diterapkan sebagai contoh-contoh bentuk majas sarkasme karena memenuhi kriteria pemilihan bahan pembelajaran sastra. Kata Kunci : Majas Sarkasme, Makna Sarkasme, Mobile Legends | |||||||||
Uncontrolled Keywords: | Keywords: Sarcasm, Meaning of Sarcasm, Mobile Legends Kata Kunci : Majas Sarkasme, Makna Sarkasme, Mobile Legends | |||||||||
Subjects: | L Education > LB Theory and practice of education L Education > LB Theory and practice of education > LB1501 Primary Education L Education > LB Theory and practice of education > LB1603 Secondary Education. High schools L Education > LG Individual institutions (Asia. Africa) |
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Divisions: | 02-Fakultas Keguruan dan Ilmu Pendidikan > 88201-Jurusan Pendidikan Bahasa Indonesia | |||||||||
Depositing User: | Ziyadatil husna | |||||||||
Date Deposited: | 24 Aug 2023 11:39 | |||||||||
Last Modified: | 24 Aug 2023 11:39 | |||||||||
URI: | http://eprints.untirta.ac.id/id/eprint/28752 |
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