<mods:mods version="3.3" xsi:schemaLocation="http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-3.xsd" xmlns:mods="http://www.loc.gov/mods/v3" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"><mods:titleInfo><mods:title>PENGEMBANGAN MEDIA PEMBELAJARAN AUGMENTED REALITY TERINTEGRASI DEEP LEARNING UNTUK MEMPERKUAT KREATIVITAS DAN KEMAMPUAN PEMECAHAN MASALAH PESERTA DIDIK DI SEKOLAH DASAR</mods:title></mods:titleInfo><mods:name type="personal"><mods:namePart type="given">Muhamad</mods:namePart><mods:namePart type="family">Fahrul</mods:namePart><mods:role><mods:roleTerm type="text">author</mods:roleTerm></mods:role></mods:name><mods:abstract>This research is motivated by the importance of visual media for abstract materials and the urgency of strengthening 21st-century skills, namely creativity and problem-solving abilities at the elementary school level. This research aims to develop Augmented Reality (AR) media integrated with the Deep Learning approach, and describe the feasibility of the media, teacher involvement, and the creativity profile and problem-solving abilities of students. The research method used is Research and Development (R&amp;D) with the ADDIE model which was implemented from April 2025 to January 2026. The research subjects involved 38 fifth-grade students at SDN 1 Pagelaran and teachers as collaborator partners and expert validators. Data were collected through interviews, observations, expert validation questionnaires, and student ability test instruments. The results of the study show that: (1) Teachers are actively involved as collaborator partners in verifying the suitability of the material; (2) AR media was declared "Very Feasible" by material, media, and language experts with an average score above 90%; (3) The creativity profile of students during learning is dominated by the Very Creative and Creative categories in generating original ideas; and (4) The majority of students' problem-solving abilities are in the Very High category (52.63%) and High in formulating logical solutions. All of these findings confirm that AR media integrated with Deep Learning is a very suitable learning instrument in facilitating positive achievements in creativity and problem-solving abilities of students in elementary schools.</mods:abstract><mods:classification authority="lcc">LB1501 Primary Education</mods:classification><mods:originInfo><mods:dateIssued encoding="iso8061">2026-04-26</mods:dateIssued></mods:originInfo><mods:originInfo><mods:publisher>UNIVERSITAS SULTAN AGENG TIRTAYASA;PENDIDIKAN GURU SEKOLAH DASAR</mods:publisher></mods:originInfo><mods:genre>Thesis</mods:genre></mods:mods>