%O Era digital saat ini mendorong dikembangkannya inovasi pengembangan bahan ajar digital yang harus direspons dengan peningkatan literasi digital siswa. Penelitian ini bertujuan untuk mengembangkan prototype Biolita Book, mengetahui kelayakan prototype berdasarkan penilaian uji ahli materi, ahli media, dan respons pengguna (guru dan siswa) sebagai bahan ajar interaktif untuk menunjang literasi digital siswa pada materi perubahan lingkungan. Metode yang digunakan dalam penelitian ini yaitu metode R&D (Research and Development) dengan desain penelitian model 3D (define, design, dan development). Penelitian ini dilaksanakan sejak bulan April – Desember 2024 di SMAN 4 Kota Cilegon dan di Universitas Sultan Ageng Tirtayasa. Subjek penelitian terdiri dari 3 ahli materi, 3 ahli media, 2 guru biologi, dan 15 siswa kelas X SMAN 4 Kota Cilegon. Hasil penilaian kelayakan produk menunjukkan bahwa ahli materi dan ahli media masing-masing mendapatkan nilai rata-rata sebesar 93%. Adapun penilaian uji respons pengguna mendapatkan nilai rata-rata keseluruhan sebesar 90%, dengan nilai rata-rata 89% oleh siswa dan 91% oleh guru. Berdasarkan hasil penelitian dapat disimpulkan bahwa keseluruhan hasil penilaian pada pengembangan Biolita Book (Buku Biologi Berbasis Literasi Digital) sangat layak digunakan sebagai bahan ajar interaktif untuk menunjang literasi digital pada materi perubahan lingkungan %A Anggita Wulan Purnama %D 2025 %T PENGEMBANGAN BAHAN AJAR INTERAKTIF BIOLITA BOOK (BUKU BIOLOGI BERBASIS LITERASI DIGITAL) UNTUK MENUNJANG LITERASI DIGITAL SISWA PADA MATERI PERUBAHAN LINGKUNGAN %X The current digital era encourages the development of innovative digital teaching materials that must be responded to by increasing students digital literacy. This study aims to develop a Biolita Book prototype, determine the feasibility of the prototype based on the test assessment of material experts, media experts, and user responses (teachers and students) as interactive teaching materials to support students' digital literacy on environmental change material. The method used in this research was the R&D (Research and Development) method with a 3D model research design (define, design, and development). This research was conducted from April to December 2024 at SMAN 4 Cilegon City and at Sultan Ageng Tirtayasa University. The research subjects consisted of 3 material experts, 3 media experts, 2 biology teachers, and 15 students of class X SMAN 4 Cilegon City. The results of the product feasibility assessment showed that the material experts and media experts each received an average score of 93%. The user response test assessment received an overall average score of 90%, with an average score of 89% by students and 91% by teachers. Based on the results of the study, it can be concluded that the overall assessment results on the development of Biolita Book (Buku Biologi Berbasis Literasi Digital) are very feasible to use as interactive teaching materials to support digital literacy on environmental change material. %I UNIVERSITAS SULTAN AGENG TIRTAYASA %L eprintuntirta45649 %K biolita book, digital literacy, environmental changes. biolita book, literasi digital, perubahan lingkungan