<> "The repository administrator has not yet configured an RDF license."^^ . <> . . . "PENGARUH PENERAPAN PROBLEM BASED LEARNING \r\nDENGAN KONSEP GAMIFIKASI PADA MATERI \r\nKINEMATIKA UNTUK MENINGKATKAN KEMAMPUAN \r\nINTERPRETASI GRAFIK"^^ . "This research focuses on students' graphic interpretation abilities so the aim is to find out how to improve graphic interpretation abilities for classes that use the problem based learning model with the concept of gamification (experiment) with problem based learning/conventional (control) classes and how are the effectiveness of the both models. The method used was an experiment with a quantitative descriptive approach with a non-equivalent group quasi-experimental research design. The instrument used is a test taken from the TUG-K (Test of Understanding Graphs Kinematics) questions which have been developed by Beichner, Zavala, Tajeda, & Barniol (2018). The research subjects were 72 students SMAIT Putri Al-Hanif Cilegon school of class 10 who were subdivided into 36 students for class 10 A and 10 B. The research results from the Mann Whitney test showed Asym. Sig. (2-tailed) has a value of 0.514 which indicates that the value is greater than 0.05, which implies both classes, have no influence on increasing students' graphic interpretation abilities. Even though the average gain value for the control class (38.07) was greater than the experimental class (34.93), students from both classes did not experience a significant increase in their graphic interpretation abilities."^^ . "2024" . . . . . . . . . . . "Universitas Sultan Ageng Tirtayasa"^^ . . . "Fakultas Keguruan Dan Ilmu Pendidikan, Universitas Sultan Ageng Tirtayasa"^^ . . . . . . . . . . . "Yuvita"^^ . "Oktarisa"^^ . "Yuvita Oktarisa"^^ . . "SEKAR"^^ . "NURFITTA KINANTI"^^ . "SEKAR NURFITTA KINANTI"^^ . . "Yudi"^^ . "Guntara"^^ . "Yudi Guntara"^^ . . "Universitas Sultan Ageng Tirtayasa"^^ . . . "Fakultas Keguruan dan Ilmu Pendidikan"^^ . . . "Pendidikan Fisika"^^ . . . . . . . "PENGARUH PENERAPAN PROBLEM BASED LEARNING \r\nDENGAN KONSEP GAMIFIKASI PADA MATERI \r\nKINEMATIKA UNTUK MENINGKATKAN KEMAMPUAN \r\nINTERPRETASI GRAFIK (Text)"^^ . . . "PENGARUH PENERAPAN PROBLEM BASED LEARNING \r\nDENGAN KONSEP GAMIFIKASI PADA MATERI \r\nKINEMATIKA UNTUK MENINGKATKAN KEMAMPUAN \r\nINTERPRETASI GRAFIK (Text)"^^ . . . "PENGARUH PENERAPAN PROBLEM BASED LEARNING \r\nDENGAN KONSEP GAMIFIKASI PADA MATERI \r\nKINEMATIKA UNTUK MENINGKATKAN KEMAMPUAN \r\nINTERPRETASI GRAFIK (Text)"^^ . . . "PENGARUH PENERAPAN PROBLEM BASED LEARNING \r\nDENGAN KONSEP GAMIFIKASI PADA MATERI \r\nKINEMATIKA UNTUK MENINGKATKAN KEMAMPUAN \r\nINTERPRETASI GRAFIK (Text)"^^ . . . "PENGARUH PENERAPAN PROBLEM BASED LEARNING \r\nDENGAN KONSEP GAMIFIKASI PADA MATERI \r\nKINEMATIKA UNTUK MENINGKATKAN KEMAMPUAN \r\nINTERPRETASI GRAFIK (Text)"^^ . . . "PENGARUH PENERAPAN PROBLEM BASED LEARNING \r\nDENGAN KONSEP GAMIFIKASI PADA MATERI \r\nKINEMATIKA UNTUK MENINGKATKAN KEMAMPUAN \r\nINTERPRETASI GRAFIK (Text)"^^ . . . "PENGARUH PENERAPAN PROBLEM BASED LEARNING \r\nDENGAN KONSEP GAMIFIKASI PADA MATERI \r\nKINEMATIKA UNTUK MENINGKATKAN KEMAMPUAN \r\nINTERPRETASI GRAFIK (Text)"^^ . . . "PENGARUH PENERAPAN PROBLEM BASED LEARNING \r\nDENGAN KONSEP GAMIFIKASI PADA MATERI \r\nKINEMATIKA UNTUK MENINGKATKAN KEMAMPUAN \r\nINTERPRETASI GRAFIK (Text)"^^ . . . "PENGARUH PENERAPAN PROBLEM BASED LEARNING \r\nDENGAN KONSEP GAMIFIKASI PADA MATERI \r\nKINEMATIKA UNTUK MENINGKATKAN KEMAMPUAN \r\nINTERPRETASI GRAFIK (Text)"^^ . . "HTML Summary of #39674 \n\nPENGARUH PENERAPAN PROBLEM BASED LEARNING \nDENGAN KONSEP GAMIFIKASI PADA MATERI \nKINEMATIKA UNTUK MENINGKATKAN KEMAMPUAN \nINTERPRETASI GRAFIK\n\n" . "text/html" . . . "L Education (General)"@en . .