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STUDENT PERCEPTION OF COMMUNICATIVE GAME IN LEARNING SPEAKING SKILLS AT XI GRADE ON SMAN 2 KOTA SERANG

Ramadhan, Raihan Herbi (2025) STUDENT PERCEPTION OF COMMUNICATIVE GAME IN LEARNING SPEAKING SKILLS AT XI GRADE ON SMAN 2 KOTA SERANG. S1 thesis, Untirta Sultan Ageng Tirtayasa.

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Abstract

The aim of this research is to analyse students’ perception of communicative game in learning speaking skills. Students’ perceptions are pivotal in assessing the effectiveness of instructional approaches, particularly within English as a Foreign Language (EFL) contexts. This study investigates the perceptions of eleventh-grade students at SMAN 2 Kota Serang regarding the implementation of communicative games in learning speaking skills. While previous research has primarily focused on learning outcomes, this study emphasizes students’ cognitive, affective, and behavioral responses to communicative games, recognizing perception as a determinant of instructional success. A qualitative case study design was employed, involving 36 students from class XI IPA 3. Data were collected through open-ended questionnaires, classroom observations, and semi-structured interviews with the English teacher. The findings indicate that students hold generally positive perceptions of communicative games in the speaking classroom. Participants reported enhanced motivation, reduced anxiety, increased engagement, and greater confidence in using English orally. The informal and interactive nature of the games was perceived to create a supportive learning environment that encouraged authentic language use and active participation. These findings underscore the significance of incorporating student perception as a central consideration in the development and evaluation of pedagogical strategies. Communicative games, as perceived by the students, not only facilitate the improvement of speaking proficiency but also contribute to the creation of a more learner-centered, dynamic, and emotionally safe classroom atmosphere. The study concludes that aligning instructional practices with students’ perceptions can lead to more effective and meaningful language learning experiences, particularly in fostering speaking competence within EFL settings.

Item Type: Thesis (S1)
Contributors:
ContributionContributorsNIP/NIM
Thesis advisorMasrupi, Masrupi196310051992031009
Thesis advisorBaihaqi, Akhmad198404212009021004
Additional Information: Tujuan dari penelitian ini adalah untuk menganalisis persepsi siswa tentang permainan komunikatif dalam mempelajari keterampilan berbicara. Persepsi siswa sangat penting dalam menilai efektivitas pendekatan pengajaran, khususnya dalam konteks Bahasa Inggris sebagai Bahasa Asing (EFL). Studi ini menyelidiki persepsi siswa kelas sebelas di SMAN 2 Kota Serang mengenai penerapan permainan komunikatif dalam mempelajari keterampilan berbicara. Sementara penelitian sebelumnya terutama berfokus pada hasil belajar, studi ini menekankan respons kognitif, afektif, dan perilaku siswa terhadap permainan komunikatif, dengan mengakui persepsi sebagai penentu keberhasilan pengajaran. Desain studi kasus kualitatif digunakan, melibatkan 36 siswa dari kelas XI IPA 3. Data dikumpulkan melalui kuesioner terbuka, observasi kelas, dan wawancara semi-terstruktur dengan guru bahasa Inggris. Temuan menunjukkan bahwa siswa memiliki persepsi yang umumnya positif terhadap permainan komunikatif di kelas berbicara. Peserta melaporkan peningkatan motivasi, berkurangnya kecemasan, peningkatan keterlibatan, dan kepercayaan diri yang lebih besar dalam menggunakan bahasa Inggris secara lisan. Sifat informal dan interaktif dari permainan ini dianggap menciptakan lingkungan belajar yang suportif dan mendorong penggunaan bahasa yang autentik serta partisipasi aktif. Temuan ini menggarisbawahi pentingnya mengintegrasikan persepsi siswa sebagai pertimbangan utama dalam pengembangan dan evaluasi strategi pedagogis. Permainan komunikatif, sebagaimana dirasakan oleh siswa, tidak hanya memfasilitasi peningkatan kemampuan berbicara tetapi juga berkontribusi pada terciptanya suasana kelas yang lebih berpusat pada peserta didik, dinamis, dan aman secara emosional. Studi ini menyimpulkan bahwa menyelaraskan praktik pengajaran dengan persepsi siswa dapat menghasilkan pengalaman belajar bahasa yang lebih efektif dan bermakna, terutama dalam mengembangkan kompetensi berbicara dalam lingkungan EFL.
Uncontrolled Keywords: Communicative Games, Speaking Skills, Student Perception.
Subjects: L Education > LB Theory and practice of education > LB2300 Higher Education
Divisions: 02-Fakultas Keguruan dan Ilmu Pendidikan > 88203-Jurusan Pendidikan Bahasa Inggris
02-Fakultas Keguruan dan Ilmu Pendidikan
Depositing User: Raihan Herbi Ramadhan
Date Deposited: 04 Sep 2025 02:17
Last Modified: 04 Sep 2025 02:17
URI: http://eprints.untirta.ac.id/id/eprint/52290

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