ARIES, NABILLA AULIA PERMATA (2025) PENGEMBANGAN MEDIA PEMBELAJARAN SMART GAME EDUCATION PADA MATERI SISTEM EKSKRESI. S1 thesis, UNIVERSITAS SULTAN AGENG TIRTAYASA.
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Abstract
This research is motivated by the use of learning resources that are less varied, causing boredom for students during learning, so appropriate and enjoyable learning resources are needed, namely educational games. The purpose of this study is to develop educational smart game media on the excretory system material. The method used in this study is the ADDIE development model which is modified into 3 stages (Analysis, Design, Development). This research was conducted at FKIP Sultan Ageng Tirtayasa University and SMAN 1 Kota Serang, Banten. The subjects in this study consisted of. 3 material experts, 3 media experts, and users of 2 teachers and 20 grade XII high school students. The results of the products that have been developed were validated by media and material experts after which a limited test was carried out. The results of the validation by experts, namely in the material aspect and media aspect, obtained a result of 92% with a very feasible category. In addition, the results of the limited trial, namely individual trials (conducted by teachers) obtained a value of 81% with a satisfied category, the results of small group trials (conducted by students) obtained an average value of 89% with a very satisfied category. Based on the research results, it shows that smart game education media is very suitable to be used as a learning resource for excretory system material.
Item Type: | Thesis (S1) | |||||||||
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Additional Information: | Penelitian ini dilatarbelakangi oleh penggunaan sumber belajar yang kurang bervariasi sehingga menimbulkan kejenuhan bagi siswa saat pembelajaran, maka dibutuhkan sumber belajar yang tepat dan menyenangkan yaitu game edukasi. Tujuan dari penelitian ini yaitu mengembangkan media smart game education pada materi sistem ekskresi. Metode yang digunakan dalam penelitian ini adalah pengembangan model ADDIE yang dimodifikasi menjadi 3 tahapan (Analysis, Design, Development). Penelitian ini dilaksanakan di FKIP Universitas Sultan Ageng Tirtayasa dan SMAN 1 Kota Serang, Banten. Subjek pada penelitian ini terdiri dari. 3 orang ahli materi, 3 orang ahli media, dan pengguna 2 orang guru dan 20 siswa kelas XII SMA. Hasil produk yang sudah dikembangkan dilakukan validasi oleh ahli media dan materi setelah itu dilakukan uji terbatas. Hasil validasi oleh ahli yaitu pada aspek materi dan aspek media diperoleh hasil sebesar 92% dengan kategori sangat layak. Selain itu, hasil uji coba terbatas yaitu uji coba perseorangan (dilakukan oleh guru) memperoleh nilai 81% dengan kategori puas, hasil uji coba kelompok kecil (dilakukan oleh siswa) memperoleh nilai rata – rata sebesar 89% dengan kategori sangat puas. Berdasarkan hasil penelitian menunjukkan media smart game education sangat layak dijadikan sebagai sumber belajar pada materi sistem ekskresi. | |||||||||
Uncontrolled Keywords: | educational games, excretory system, learning resource game edukasi, sistem ekskresi, sumber belajar. | |||||||||
Subjects: | L Education > L Education (General) | |||||||||
Divisions: | 02-Fakultas Keguruan dan Ilmu Pendidikan 02-Fakultas Keguruan dan Ilmu Pendidikan > 84205-Jurusan Pendidikan Biologi |
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Depositing User: | Nabilla Aulia Permata Aries | |||||||||
Date Deposited: | 04 Jun 2025 04:12 | |||||||||
Last Modified: | 04 Jun 2025 04:12 | |||||||||
URI: | http://eprints.untirta.ac.id/id/eprint/49191 |
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