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PENGEMBANGAN E-LKPD BERBASIS WIZER.ME PADA MATA PELAJARAN TEKNOLOGI INFORMASI DAN KOMUNIKASI DALAM MELATIH BERPIKIR KOMPUTASIONAL PESERTA DIDIK KELAS IV SEKOLAH DASAR

KHOIRINISAH, DIVA (2024) PENGEMBANGAN E-LKPD BERBASIS WIZER.ME PADA MATA PELAJARAN TEKNOLOGI INFORMASI DAN KOMUNIKASI DALAM MELATIH BERPIKIR KOMPUTASIONAL PESERTA DIDIK KELAS IV SEKOLAH DASAR. S1 thesis, UNIVERSITAS SULTAN AGENG TIRTAYASA.

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Abstract

Computational thinking is a problem solving ability that is important to be given continuously as a habit. Therefore, learning media is needed that can facilitate students to practice computational thinking. This research is to determine the development feasibility and response of students to Wizer.me-based E-LKPD in Information and Communication Technology subjects in computational thinking training for 4th grade elementary school students. This research uses the Research and Development (R&D) method or development with the ADDIE development model. The place of research was carried out at Assa’adah Global Islamic School. The subjects in the research were 4th grade of AGIS for the 2023/2024 academic year. Data collection in this research was observation, interviews, documentation and questionnaires. The data analysis used is qualitative and quantitative. Based on the research results, it can be seen that (1) product development in this research includes analyzing requirement, curriculum and materials (Analysis), product creation (Design), expert validation testing and product improvement (Development), product testing (Implementation), and distribution of student response questionnaires (Evaluation). (2) The results of the product feasibility level from the validation of the three experts received an average percentage of 89,41% and were categorized as “Very Worth It”. (3) The results of student responses obtained a percentage of 90,58% and were categorized as “Very Positive” in training computational thinking for 4th grade elementary school students. Therefore, Wizer.me based E-LKPD in ICT subjects is very worth it and very positive in training computational thinking for 4th grade elementary school students.

Item Type: Thesis (S1)
Contributors:
ContributionContributorsNIP/NIM
Thesis advisorSUBHAN PAMUNGKAS, AAN198701282020121004
Thesis advisorSETIAWAN, SIGIT201808032164
Additional Information: Berpikir komputasional merupakan kemampuan problem solving yang penting untuk diberikan secara terus menerus sebagai suatu kebiasaan. Oleh karena itu diperlukannya media pembelajaran yang dapat memfasilitasi peserta didik untuk melatih berpikir komputasional. Penelitian ini bertujuan mengetahui pengembangan, kelayakan dan respon peserta didik terhadap E-LKPD berbasis Wizer.me pada mata pelajaran Teknologi Informasi dan Komunikasi dalam melatih berpikir komputasional peserta didik kelas IV Sekolah Dasar. Penelitian ini menggunakan metode Research and Development (R&D) atau pengembangan dengan model pengembangan ADDIE. Tempat penelitian dilakukan di Assa’adah Global Islamic School. Subjek pada penelitian adalah Kelas IV AGIS Tahun Ajaran 2023/2024. Pengumpulan data pada penelitian ini adalah observasi, wawancara, dokumentasi dan kuesioner/angket. Analisis data yang digunakan yakni kualitatif dan kuantitatif. Berdasarkan hasil penelitian dapat diketahui bahwa (1) pengembangan produk dalam penelitian ini meliputi menganalisis kebutuhan, kurikulum, dan materi (Analysis), pembuatan produk (Design), uji validasi ahli dan perbaikan produk (Development), uji coba produk (Implementation), dan penyebaran angket respon peserta didik (Evaluation). (2) Hasil tingkat kelayakan produk dari validasi ketiga ahli yakni ahli media, bahasa dan materi mendapat rata-rata persentase 89,41% dan dikategorikan “Sangat Layak”. (3) Hasil respon peserta didik mendapatkan persentase 90,58% dan dikategorikan “Sangat Positif” dalam melatih berpikir komputasional peserta didik kelas IV SD. Oleh karena itu, E-LKPD berbasis Wizer.me pada mata pelajaran TIK sangat layak dan sangat positif dalam melatih berpikir komputasional peserta didik kelas IV SD.
Uncontrolled Keywords: Information and Communication Technology, Computational Thinking, Wizer.me, Elementary School Teknologi Informasi dan Komunikasi, Berpikir Komputasional, Wizer.me, Sekolah Dasar.
Subjects: L Education > L Education (General)
Divisions: 02-Fakultas Keguruan dan Ilmu Pendidikan > 86206-Jurusan Pendidikan Guru Sekolah Dasar
02-Fakultas Keguruan dan Ilmu Pendidikan
Depositing User: Mrs. Diva Khoirinisah
Date Deposited: 09 Oct 2024 14:17
Last Modified: 09 Oct 2024 14:17
URI: http://eprints.untirta.ac.id/id/eprint/42879

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