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KEWENANGAN KOMITE KLASIFIKASI DALAM UJI KESESUAIAN GAME ONLINE “GRAND THEFT AUTO V” BERDASARKAN PERATURAN MENTERI KOMUNIKASI DAN INFORMATIKA NOMOR 11 TAHUN 2016 TENTANG KLASIFIKASI PERMAINAN INTERAKTIF ELEKTRONIK

Prianggih, Ryan (2023) KEWENANGAN KOMITE KLASIFIKASI DALAM UJI KESESUAIAN GAME ONLINE “GRAND THEFT AUTO V” BERDASARKAN PERATURAN MENTERI KOMUNIKASI DAN INFORMATIKA NOMOR 11 TAHUN 2016 TENTANG KLASIFIKASI PERMAINAN INTERAKTIF ELEKTRONIK. S1 thesis, UNIVERSITAS SULTAN AGENG TIRTAYASA.

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Abstract

One of the problems related to the use of digital technology that has no boundaries in its use is the presence of an entertainment media in the form of electronic games, which in its content contains harmful elements if it can be used as an entertainment medium. electronic game whose content contains harmful elements if it can be freely accessed by children on the internet. There needs to be supervision by government in handling policies regarding the classification of games in Indonesia, because Indonesia has traditional values in Indonesia, because Indonesia has unique customs and cultural values that are not owned by other countries in the world. The problem identification in this research is How is the authority exercised by the Classification Committee in the test of conformity the results of game classification in Indonesia and what are the supporting and inhibiting factors in the supervision of the Classification Committee in the obstacles in the supervision of the Classification Committee in testing the suitability of online games "Grand Thfet Auto V". In addition, the theories used are the theory of authority and the theory of supervision. This research uses a research method that is empirical juridical. The research specification used is descriptive analytical. The sources of research data used are primary and secondary data. Data collection techniques used in this research using field research techniques, library research literature. Data analysis in the research used in the form of descriptive qualitative approach. The results of the research are the age game rating logo policy that is not in accordance with the rules of law (das sollen and das sein). Conclusion regarding the authority to test the suitability of online game classification results is to carry out a testing process related to age game ratings in accordance with the age classification applied through the game rating logo that is given through the classification registration process through the IGRS (Indonesian Game Rating System) policy. Supporting factors in the authority of Classification Committee in the form of support from the Directorate General of APTIKA Work Team, the existence of international cooperation plans, adequate facilities and facilities. Meanwhile, the inhibiting factors are legislation and society. Suggestions expected, namely an evaluation related to the legal provisions contained in the regulation so that it is binding, has obligations and sanctions adjust the flow of authority between structural and functional positions of the Committee Classification.

Item Type: Thesis (S1)
Contributors:
ContributionContributorsNIP/NIM
Thesis advisorJAZULI, E. RAKHMAT196104262000121001
Thesis advisorLANANG CITRAWAN, AHMAD198610052015091002
Additional Information: Salah satu permasalahan terkait penggunaan teknologi digital yang tidak mempunyai batas-batas aturan dalam penggunaanya ialah hadirnya suatu media hiburan berupa game elektronik yang dalam kontennya memuat unsur-unsur berbahaya jika dapat diakses bebas oleh anak-anak pada internet. Perlu adanya pengawasan yang dilakukan pemerintah dalam menangani kebijakan-kebijakan mengenai klasifikasi game yang ada di Indonesia, dikarenakan Indonesia mempunyai nilai adat dan budaya yang khas dan tidak dimiliki negara lainnya di dunia. Identifikasi masalah pada penelitian ini ialah bagaimana kewenangan yang dilakukan oleh Komite Klasifikasi dalam uji kesesuaian hasil klasifikasi game di Indonesia dan apa yang menjadi faktor pendukung dan penghambat pada pengawasan Komite Klasifikasi dalam uji kesesuaian game online “Grand Thfet Auto V”. Selain itu, teori yang digunakan ialah teori kewenangan dan teori pengawasan. Penelitian ini menggunakan metode penelitian yaitu yuridis empiris. Spesifikasi penelitian yang digunakan adalah deskriptif analitis. Sumber data penelitian yang digunakan berupa data primer dan sekunder. Teknik pengumpulan data yang digunakan pada penelitian ini menggunakan teknik penelitian lapangan, penelitian kepustakaan. Analisis data pada penelitian yang digunakan berupa pendeketan deskriptif kualitatif. Hasil penelitian yaitu kebijakan logo rating game usia yang tidak sesuai dengan kaidah hukum (das sollen dan das sein). Kesimpulan mengenai kewenangan uji kesesuaian hasil klasifikasi game online ialah melakukan proses pengujian terkait rating game usia sesuai dengan klasifikasi usia yang diterapkan melalui logo rating game yang diberikan melalui proses pendaftaran klasifikasi melalui kebijakan IGRS (indonesia game rating system). Faktor pendukung pada kewenangan Komite Klasifikasi berupa dukungan Tim Kerja Direktorat Jenderal APTIKA, adanya rencana kerja sama internasional, sarana dan fasilitas yang memadai. Sedangkan pada faktor penghambat berupa peraturan perundang-undangan dan masyarakat. Saran yang diharapkan yaitu adanya evaluasi terkait ketetapan hukum yang termuat dalam peraturan tersebut agar bersifat mengikat memiliki kewajiban dan sanksi, menyesuaikan alur kewenangan antara jabatan struktural dan fungsional Komite Klasifikasi.
Uncontrolled Keywords: Authority, Game, Classification Committee Kewenangan, Game, Komite Klasifikasi
Subjects: K Law > K Law (General)
Divisions: 01-Fakultas Hukum
01-Fakultas Hukum > 74201-Program Studi Ilmu Hukum
Depositing User: Mr Ryan Prianggih
Date Deposited: 18 Jul 2023 15:41
Last Modified: 20 Jul 2023 16:25
URI: http://eprints.untirta.ac.id/id/eprint/26744

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