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PENGEMBANGAN LEMBAR KERJA PESERTA DIDIK DIGITAL (E-LKPD) BERBASIS APLIKASI LIVEWORKSHEETS PADA MATERI ANIMALIA KELAS X DI SMAN 4 KOTA SERANG

TIARA SAVIRA, RATU (2023) PENGEMBANGAN LEMBAR KERJA PESERTA DIDIK DIGITAL (E-LKPD) BERBASIS APLIKASI LIVEWORKSHEETS PADA MATERI ANIMALIA KELAS X DI SMAN 4 KOTA SERANG. Master thesis, UNIVERSITAS SULTAN AGENG TIRTAYASA.

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Abstract

Utilization of technology in the use of teaching materials is not fully optimal in the learning process. The limited means of providing and using interactive learning media as a visualization of learning material to support the learning process causes learning to still seem monotonous. Educators still do not use concrete and innovative teaching materials and are not familiar with various learning media software that can help facilitate the learning process. This development research aims to create teaching materials in the form of digital student worksheets (E-LKPD) based on the liveworksheets application on class X animalia material at SMAN 4 Serang City. The type of research used in this research is Research and Development (R&D) using the ADDIE development model which is oriented to develop and produce a product and to validate the level of effectiveness of the product. The method of collecting data in this development research is by carrying out observations, interviews, validation tests of material and media experts, questionnaires as well as pretest and posttest instruments. The data that has been obtained according to the suggestions and input of the media and material expert validators are then tested during the learning process and analyzed descriptively qualitatively and descriptively quantitatively. The results of the material expert validation test obtained an average score of 93% in the very feasible category. The results of the media expert validation test also obtained a score of 93% with a very valid/very feasible category, whereas in the effectiveness test based on the recapitulation of pretest and posttest values using the N-Gain score an average value of 0.76 was obtained with high/effective criteria which means the use of the E-LKPD based on the liveworksheets application shows that it can increase the effectiveness of the learning process, make it easier for students to remember and understand the material and provide enthusiasm during the learning process. As for the students' responses to the E-LKPD based on the liveworksheets application, they obtained a score of 93%. According to students' responses that the E-LKPD based on the liveworksheets application is very good for use in the learning process. In addition, the E-LKPD based on the liveworksheets application is attractive and supports use as media and teaching materials in classroom learning.

Item Type: Thesis (Master)
Contributors:
ContributionContributorsNIP/NIM
Thesis advisorSUHERMAN, SUHERMAN195902141985031003
Thesis advisorATIKAH, CUCU196612271992032001
Additional Information: Pemanfaatan teknologi dalam penggunaan bahan ajar belum sepenuhnya optimal pada proses pembelajaran. Terbatasnya sarana penyediaan dan penggunaan media pembelajaran interaktif sebagai visualisasi materi pembelajaran untuk menunjang proses pembelajaran menyebabkan pembelajaran masih terkesan monoton. Pendidik masih belum menggunakan bahan ajar yang konkret dan inovatif serta belum banyak mengenal berbagai software media pembelajaran yang dapat membantu mempermudah proses pembelajaran. Penelitian pengembangan ini bertujuan untuk menciptakan bahan ajar berupa lembar kerja peserta didik digital (E-LKPD) berbasis aplikasi liveworksheets pada materi animalia kelas X di SMAN 4 Kota Serang. Jenis penelitian yang digunakan dalam penelitian ini yaitu Research and Development (R&D) dengan menggunakan model pengembangan ADDIE yang berorientasi untuk mengembangkan dan menghasilkan sebuah produk serta untuk memvalidasi tingkat efektivitas produk tersebut. Metode pengumpulan data dalam penelitian pengembangan ini dengan melaksanakan observasi, wawancara, uji validasi ahli materi dan media, angket serta instrumen pretest dan posttest. Data yang telah diperoleh sesuai saran dan masukan validator ahli media dan materi kemudian diuji cobakan saat proses pembelajaran serta dianalisis secara deskriptif kualitatif dan deskriptif kuantitatif. Hasil uji validasi ahli materi memperoleh rata-rata skor 93% dengan kategori sangat layak. Adapun hasil uji validasi ahli media juga memperoleh skor 93% dengan kategori sangat valid/sangat layak, sedangkan pada uji efektivitas berdasarkan rekapitulasi nilai pretest dan posttest menggunakan skor N-Gain diperoleh nilai rata-rata sebesar 0,76 dengan kriteria tinggi/efektif yang berarti penggunaan E-LKPD berbasis aplikasi liveworksheets menunjukkan dapat meningkatkan efektivitas proses pembelajaran, memudahkan peserta didik dalam mengingat dan memahami materi serta memberikan semangat saat proses pembelajaran berlangsung. Adapun pada respon peserta didik terhadap E-LKPD berbasis aplikasi liveworksheets memperoleh skor 93%. Menurut respon peserta didik bahwa E-LKPD berbasis aplikasi liveworksheets sangat baik untuk digunakan pada proses pembelajaran. Selain itu, E-LKPD berbasis aplikasi liveworksheets ini menarik dan mendukung untuk digunakan sebagai media dan bahan ajar pada pembelajaran di kelas.
Uncontrolled Keywords: Keywords: E-LKPD, Animalia, Liveworksheets Kata Kunci: E-LKPD, Animalia, Liveworksheets
Subjects: L Education > LB Theory and practice of education > LB2300 Higher Education
Divisions: 08-Pascasarjana > Magister Teknologi Pembelajaran
08-Pascasarjana
Depositing User: Mrs RATU TIARA SAVIRA
Date Deposited: 31 May 2023 10:46
Last Modified: 31 May 2023 10:46
URI: http://eprints.untirta.ac.id/id/eprint/24800

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