Ristiawandi, Riswan and Hasani, Aceng (2014) PENINGKATAN AKTIVITAS DAN HASIL BELAJAR DENGAN MENGGUNAKAN MODEL PEMBELAJARAN TEAMS GAMES TOURNAMENT (Improving Student’s Activity and Learning Outcomes Using Team Games Tournament Learning Model). JTPPm (Jurnal Teknologi Pendidikan dan Pembelajaran): Edutech and Intructional Research Journal, 1 (1). pp. 42-50. ISSN 2356-2110
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Abstract
This study aims to improve student’s activity and learning outcome using Team Games Tournament Learning Model. This study used CAR method with Kemmis Taggart model. Placed at SMAN 1 Bayah Lebak regency. The study was conducted in the end of September until end November 2013. Research subjects consisted of researchers and the implementation improvement student’s activity and learning outcome using Team games Tournament Learning Model as a measure of the success of action research, while the object was SMAN 1 Bayah students were 32 students consited 0f 23 female students and 9 male students. The results showed that : 1. Team Games Tournament Learning Model can improve student’s activity and learning outcome at elevent grades SMAN 1 Bayah Lebak regency
Item Type: | Article | ||||||
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Uncontrolled Keywords: | Team Games Tournament Learning Model, student’s activity, student’s learning outcomes | ||||||
Subjects: | L Education > L Education (General) | ||||||
Divisions: | 02-Fakultas Keguruan dan Ilmu Pendidikan > 88201-Jurusan Pendidikan Bahasa Indonesia | ||||||
Depositing User: | Dr Aceng Hasani M.Pd. | ||||||
Date Deposited: | 29 Nov 2022 14:04 | ||||||
Last Modified: | 29 Nov 2022 14:04 | ||||||
URI: | http://eprints.untirta.ac.id/id/eprint/17596 |
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