RAFIYANI, RAFIYANI (2016) PENGARUH PEMBELAJARAN BERBASIS PROYEK (PROJECT BASED LEARNING)DAN KEMANDRIAN BELAJAR TERHADAP KREATIVITAS SISWA PADA MATA PELAJARAN SIMULASI DIGITALDI SMKN 1 KOTA SERANG. Master thesis, UNIVERSITAS SULTAN AGENG TIRTAYASA.
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Abstract
In order to enhance students‟ creativity, a teacher is supposed to be able to choose appropriate model of learning so that the students will get better achievement of learning. The objective of this research is to gain: (1) the difference of students‟ creativity in Project Based Learning and Drill and Practice; (2) the difference of students‟ creativity between those who have high idependence and low independencein learning digital simulation; (3) the influence of interaction between Project Based Learning and learning independence towards students‟ creativity in learning Digital Simulation;(4) The difference of students‟ creativity in Project Based Learning with high independence and Drill and Practice with high independence; (5) the difference of students‟ creativity in Project Based Learning with low indepedence and Drill and Practice with low independence. The sample of this research is tenth grade students of accounting program in the year of 2015/2016 which consists of two classes with 20 students for each class. The research is conducted in November 2015. The method used in this research is quasi experimental with two-tales Anova for the data analysis. The results of this research are as follows: (1) students‟ creativity in learning Digital Simulation in Project Based Learning is higher than those who learned in Drill and Practice; (2) students‟ creativity in learning Digital Simulation with high independence is higher than those with low independence; (3) there is an interaction between Project Based Learning and independence Learning towards students‟ creativity in learning Digital Simulation; (4) Students‟ creativity in Project Based Learning with high independence is higher than in Drill and Practice with high independence; (5) students‟ creativity in Project Based Learning with low indepence is lower than in Drill and Practice with low independence.
Item Type: | Thesis (Master) | |||||||||
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Additional Information: | Untuk meningkatkan kreativitas siswa seorang guru harus mampu memilih model pembelajaran yang tepat agar peserta didik memperoleh hasil yang lebih baik. Tujuan penelitian ini adalah untuk mengetahui:(1) perbedaan kreativitas siswa pembelajaran berbasis proyekdan Latihan dan Praktek; (2) perbedaan kreativitas siswa simulasi digitalyang memiliki kemandirian belajar tinggi dankemandirian belajar rendah; (3) pengaruh interaksi antara pembelajaran berbasis proyek dan kemandirian belajar terhadap kreativitas siswa simulasi digital;(4) perbedaan kreativitas siswa antara pembelajaran berbasis proyek kemandirian tinggi dan pembelajaran Latihan dan Praktekkemandirian tinggi; (5) perbedaan kreativitas siswa antara pembelajaran berbasis proyek kemandirian rendah dan pembelajaranLatihan dan Praktekkemandirian rendah. Sampel penelitian adalah siswa kelas X jurusan akuntansi tahun pelajaran 2015/2016, terdiri dari 2 kelas setiap kelas ada 20 siswa. Penelitian ini dilaksanakan pada bulan November 2015. Metode penelitian menggunakan quasi eksperimen dengan analisis data menggunakan Anova dua jalur. Hasil penelitian menunjukkan: (1)Kreativitas Siswa Simulasi Digitalpembelajaran berbasis proyeklebih tinggi dari Kreativitas Siswa Simulasi DigitalLatihan dan Praktek; (2)Kreativitas Siswa Simulasi Digitalkemandirian belajar tinggi lebih tinggi dari Kreativitas Siswa kemandirian belajar rendah; (3)Terdapat interaksi antara pembelajaran berbasis proyekdan kemandirian belajar terhadap kreativitas siswa Simulasi Digital;(4)Kreativitas siswa antara pembelajaran berbasis proyek kemandirian tinggi lebih tinggi dari pembelajaran Latihan dan Praktekkemandirian tinggi; (5)Kreativitas siswa antara pembelajaran berbasis proyek kemandirian rendah lebih rendah pembelajaran Latihan dan Praktekkemandirian rendah | |||||||||
Uncontrolled Keywords: | Learning Based Project, Learning Independence, Students’ Creativity Pembelajaran Berbasis Proyek, Kemandirian Belajar, Kreativitas Siswa | |||||||||
Subjects: | L Education > L Education (General) T Technology > T Technology (General) |
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Divisions: | 08-Pascasarjana 08-Pascasarjana > Magister Teknologi Pembelajaran |
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Depositing User: | Perpustakaan Pusat | |||||||||
Date Deposited: | 30 Mar 2022 11:23 | |||||||||
Last Modified: | 30 Mar 2022 11:23 | |||||||||
URI: | http://eprints.untirta.ac.id/id/eprint/11092 |
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